Lich King Changes in 3.3.3?

We’ve been working on Arthas in 10man and noticed a few things last night.

Change 1:
He wasn’t hopping around like a kid on crack.  He stood in one spot.  You know how Auriaya or any other boss that spawns a bunch of little adds will walk around and reposition a lot?  The Lich King wasn’t doing that.  A very nice change and I’m sure it only increases the DPS on him.

Change 2:
The second change / bug wasn’t so good though.  Prior to 3.3.3 in the transition phase you would gain the debuff for the raging spirit spawn, have a couple of seconds to move and get to a tank before it would stun you.  Now it is more like a spell cast.  When the cast is up it happens.  Someone gets it, gets stunned immediately, and the raging spirit spawn.  It really sucks cuz you find yourself dying just instantly and suddenly.

My guess is 1 is a change and 2 is a bug… that is mainly wishful thinking though and probably the other way around.

Anyone else noticed any weird things going on elsewhere?

EDIT:
Tagra commented, “People used to be able to suicide while the orb was in transit to prevent it from spawning at all, so they changed the orb travel time to prevent avoiding the spirit.”

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One thought on “Lich King Changes in 3.3.3?

  1. Tagra says:

    My understanding from reading rumormongering and bitching on the internet is that he used to cast it, then an orb would travel to the target to spawn the spirit. People used to be able to suicide while the orb was in transit to prevent it from spawning at all, so they changed the orb travel time to prevent avoiding the spirit. This is why we can’t have nice things.

    They also “buffed” gunship apparently. Cannon damage has been nerfed, so it’s still ridiculously easy, it just takes longer to win! yay…

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