This last week I did a lot of random fact finding for the t10 4p bonus and found that I have like 10 talent points in things I don’t even use!
First we take a look at my current spec. I’m gonna just show you what is WRONG with it first of all. What’s the first issue you see with it?
Divine Fury (5/5) – Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
Why is that a bad talent? Did you see my post on CoH the other day? Did I smite a lot? Holy fire? Heal? Greater Heal? Exactly. It isn’t worth the 5 talent points when I could move them somewhere else.
Improved Healing (3/3) – Reduces the mana cost of your Lesser Heal, Heal, Greater Heal, Divine Hymn and Penance spells by 15%.
Back in the day when Greater Heal was good this was a staple talent. It brought the cost down to something a bit more realistic and it was awesome. My average number of G.heals per fight is… 1? Maybe 3. Sadly what was once a staple really isn’t needed anymore. Much like children they grow old and you have to toss them out.
Empowered Healing (5/5) – Your Greater Heal spell gains an additional 40% and your Flash Heal and Binding Heal gain an additional 20% of your bonus healing effects.
This talent is a bit more coy. It seems very good on the surface but at this point you are at the end of the talent tree. It’s a two fold issue with this talent.
- You are at the end of the talent tree, only so many things you can spend points in.
- The second issue is that it reads a bit wonky. At first you think 20% extra healing that’s awesome! Then you realize it just effects the spells coefficient. Instead of having an 80% coefficient you have 100%. This means that 8 out of 10 spell power applies and becomes 10 out of 10… this only nets you an extra 2 spell power / 10.
Oh yea it effects Greater Heal as well… srsly? Your gonna bring this point up? I didn’t think so.
So what do we do? We drop them of course and spend them on some useful stuffs!
The first 5 from Divine fury are an easy switch over to Spell Warding.
Deciding to drop Empowered Healing is actually a boon. It really opens up a lot of points to be spent in the end of the tree. I started out with 2 in Blessed Resilience and bumped it up to 3 (4 left). It also allows me to pick up Test of Faith (1 left). The one left is moved into Healing Focus, finishing it off.
There’s some useful math’s over at Elitist Jerks in the Healing Priest Compedium (its in section XII) that tells you why Empowered Healing is slightly less useful than Blessed Resilience. When you take into account the fact that it also boosts Renew and CoH then Blessed Resilience wins out.
This leads to my new spec.